Articles, podcasts and news about Swift development, by John Sundell.
This week, let’s take a look at how well the new 3.0 version of the Swift Playgrounds app for iPad walks the balance between simplicity and power, and how some of its new features really improves the ways it can be used as a highly portable, advanced Swift development tool.
Whether or not you believe that the iPad is the future of computing, it does bring a ton of interesting new features and capabilities to the table, especially with the latest release of the Pro version. This week, let’s take a look at how we as third-party developers can take advantage of some of those capabilities to build interesting new features for our iOS apps.
Matthias Tretter of MindNode joins John to talk about Auto Layout, working on the iPad, refactoring Massive View Controllers, dealing with old code and much more.